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The Scary Candle, Trick Candle and Mimic Candle are enemies in Castlevania: Circle of the Moon. The Scary Candle, Trick Candle and Mimic Candle resemble normal candles (although they are colored differently), but are actually enemies which only take such form when attacked. When struck by a weapon, they will transform into a frail-looking humanoid creature made of wax and drop to the floor.


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1 First HP Up. This HP Up is actually right out in the open, but you need to go up and over the room with the save point to locate it down at the bottom of the large room shown on the map.


Castlevania Circle of the Moon (Castlevania Advance Collection) Review

The bulk of a Castlevania title lies in its gameplay, and while Circle of the Moon delivers a decent take on the signature castle, it largely keeps things traditional. There are no real surprises to be had in its exploration, unless one counts the extraordinarily bad surprises of some of the nasty unique enemies secreted away in side corridors.


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At an old castle, Camilla, a minion of Dracula, revives him, only to be interrupted by the arrival of Morris, Nathan, and Hugh. Before they are able to banish him again, Dracula destroys the floor under Nathan and Hugh, causing them to plummet down a long tunnel. Surviving the fall and wishing to find his father, Hugh leaves Nathan behind.


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Castlevania: Circle of the Moon, titled Castlevania in PAL regions, is a 2001 action role-playing game created by Konami for the Game Boy Advance.Published as a launch title in 2001, Circle of the Moon is part of Konami's Castlevania video game series, the premise of which centers on the eternal conflict between the vampire hunters of the Belmont clan and the vampire Dracula.


Circle Of The Moon Classic Castlevania Meets Symphony Of The Night

The structure of the game disregards the SNES-based Castlevania's principles of "levels", favouring a PSX-like continuous castle, with your progress charted by the futuristic auto-map.


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Welcome to my Castlevania: Circle of the Moon FAQ/Walkthrough. Castlevania was one. of the best, if not the best, launch game for the Game Boy Advance. It included a level-up. system similar to an RPG, the adventure similar to Metroid, and the appeal of Zelda. Needless to say, Castlevania was a sleeper title.


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Castlevania: Circle of the Moon/Walkthrough. While Circle of the Moon does not have explicitly defined chapters, there is a logical division marked by boss fights. There is an order in which you go through the castle, however some areas are optional. You will always be able to (and in several instances, have to) return to previous sections of.


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Castlevania Advance Collection Out Today on Switch, PlayStation and PC. Sep 23, 2021 - Includes Circle of the Moon, Harmony of Dissonance, Aria of Sorrow - and a bonus SNES game. Castlevania.


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Walkthrough:Circle of the Moon/Cerberus. After a heated dialogue with Hugh, travel down toward the cavern to make your way to the Catacombs. The first moments in the game and several Skeleton encounters will allow you to get used to the mechanics at a comfortable pace. Community content is available under CC-BY-SA unless otherwise noted.


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In the southmost room below the east save room (the room with the Earth. Demon), go right and slide through the low passage to find the upgrade. 3. In the room directly across from the westmost save room (the one you need. the Heavy Ring to move the block in), push the block out of your way and. defeat the enemies.


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Gameplay []. The gameplay in Circle of the Moon is similar to that of other post-Symphony of the Night Castlevania titles, in which the player must explore a gigantic castle filled with undead enemies and evil aberrations in a non-linear fashion. Generic enemies defeated by the player drop useful items and equipment, and also provide Experience points which increase the player character's power.


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Castlevania has a long and and legendary history. From the earliest days of Simon Belmont's adventures, to the more recent stories starring Alucard the Castlevania games have always been among the.


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Castlevania: Circle of the Moon FAQ/Walkthrough Table of Contents I - Introduction Legal Information Version History II - Miscellaneous 01.0 - Items 02.0 - Equipment 03.0 - DSS 04.0 - Modes III - Walkthrough Prologue - Basic Strategies 001.0 - The Catacombs 002.0 - The Abyss Stairway/Audience Room 003.0 - The Machine Tower 004.0 - The Chapel Tower 005.0 - The Underground Gallery 006.0 - The.


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The music is quite easily the best thing about the entire game. The soundtrack fucks hard, through and through. There was a very distinct SoundFont applied to Circle of the Moon's music that often gets overlooked but it really kept the Castlevania atmosphere and did it with such wonderful energy and soul in the instrumentations.


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Circle of the Moon provides examples of:. Animated Armor: Thirteen varieties: the Castlevania standby Axe armor, one armor for each of the ten elements, and two bonus armors (basically buffed versions of the Holy and Dark elemental armors) in the Battle Arena.; Anti-Frustration Features: The Castlevania Advance Collection version includes an outside-game "gadget" that, when toggled on.